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AI Insights · Timothy · January 2023

Top 5 Entertainment Mascot Games on iOS in Australia - Q4 2022

In Q4 2022, the top 5 entertainment mascot games on iOS in Australia showed varying trends in downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the performance of these popular apps.

Top 5 Entertainment Mascot Games on iOS in Australia - Q4 2022

In the fourth quarter of 2022, the top 5 entertainment mascot games on iOS in Australia displayed a range of performance trends in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, offers a detailed look at how each of these popular games fared during this period.

Minion Rush: Running game saw a fluctuating pattern in weekly revenue, peaking at approximately $463 in mid-October and closing the year with around $371 in the final week of December. Weekly downloads varied, starting at 4.5K in late September, dipping to about 1.8K in mid-October, and then climbing back to 3.4K by the end of December. The active users experienced a gradual decline from 9.8K in late September to about 4.1K in early December, before rising again to 5.9K by the end of the year.

World of Peppa Pig: Kids Games demonstrated consistent weekly revenue, maintaining figures around $6K to $7K throughout the quarter, with a peak of $7.2K in mid-November. Downloads showed a modest increase from 2.2K in late September to 2.9K by the end of December. Active users remained relatively stable, starting at 6.2K in late September and ending the year at 6.5K.

Sonic Dash: Fun Endless Runner experienced a varied revenue trend, starting at $535 in late September, dipping to $200 in early December, and then spiking to $803 by the end of the year. Weekly downloads followed a similar pattern, starting at 3.3K in late September, dropping to 1.3K in early November, and then rising to 2.5K by the end of December. Active users gradually decreased from 68K in late September to about 54K in early December, before slightly increasing to 59K by the end of the year.

Disney Emoji Blitz Game showed a strong performance in weekly revenue, peaking at $9.6K in late September and maintaining figures around $6K to $8K throughout the quarter, with a notable spike to $8.9K in the final week of December. Downloads fluctuated, starting at 1.8K in late September, dipping to 288 in early December, and then increasing to 1.2K by the end of December. Active users followed a similar trend, beginning at 2.7K in late September, declining to 1.2K in early December, and then rising again to 2.3K by the end of the year.

Angry Birds Dream Blast maintained steady weekly revenue, averaging around $17K throughout the quarter, with a peak of $19.1K in the final week of December. Downloads showed a declining trend, starting at 2.2K in late September and dropping to 338 in late November, before recovering to 1.8K by the end of December. Active users fluctuated, starting at 11.4K in late September, dropping to 7.7K in early November, and then climbing back to 12K by the end of the year.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023